Uncharted 4 - A Tief´s End Wallpaper by PsE

UNCHARTED 4 – Patch 1.12 erschienen

Wie schon angekündigt, hat Uncharted 4 einen weiteren Patch erhalten. Dieser bringt für den Multiplayer unter anderem eine neue Map mit sich. Wir haben die Patchnotes für euch:

Ranked Season 2 has started!

New ranked rewards added:
• Gold / Platinum / Diamond / Master Bandanas

Individual performance has a bigger effect:
• Top Performer bonus replaced with Performance Grade for all players
• The amount of bonus points is based on your performance in the match compared to the average in your rank
• A strong performance can almost fully offset the points lost from a loss in most ranks

Party members share performance of the party:
• Performance of all players in the party is averaged to determine the bonus Rank Points that the whole party receives

Faster ranking up:
• Requirements to advance to qualifiers were reduced (Previously some ranks required >100 Rank Points, now all require 100 except Apprentice, which is 50)

Easier to pass qualifiers:
• Previously passing required winning best 2 out of 3 matches, now requires 1 out of 3 (Bronze), or 2 out of 5 (Silver).

Easier to get back into qualifiers:
• Failing qualifiers now sets you back to 90% of the previous rank (was 60 – 90%), so winning your next game will loop directly back into qualifiers

Other changes:
• Max rank achieved through initial placement matches is now Gold III (was Silver III)
• Ties no longer award Rank Points to either team

• New Devon

Economy changes:
• New 300UP Currency Pack (coming soon with a PlayStation®Store update)
• Added Match Completion bonus worth 10 Relics
• Winning a match now awards 20 Relics

• Players can no longer late-join a match where 50% of the match score or time has elapsed (at the time match is found)
• Players can no longer late-join a match where the winning team is leading by more than 30% of the score limit
• Idle player kick timer reduced to 30 seconds

Menu Changes:
• New option allows the user to launch the game and be taken directly into Multiplayer
• You can now use |d_pad_l||d_pad_r| to select booster levels and weapon/sidekick/mystical mods, for faster loadout editing
• Global leaderboard now shows percentile in the format “Top x% of all players”
• You can now scroll to the top of the leaderboard by pressing |t|

Balance Changes:
• C4 does knockdown on all levels
• Grenade knockdown radius decreased
• Hold breath underwater time reduced
• Increased damage pass-through in water
• Increased distance that bullets travel in water

Bug Fixes:
• General level exploit fixes
• Fix to players not being able to take cover in certain situations
• Remnants level update to improve performance
• Camera Control options “Acceleration Speed” and “Ramp Power Scale” will now Reset to Defaults properly
• Friend’s List performance and update improvements
• Fix to mystical/sidekick mod loadout exploit: switching to a loadout with a different sidekick / mystical mod will now wipe out any previously purchased mysticals / sidekicks
• Fixed multiple idol pick-up issues in Plunder
• Fixed bug with Combat Marking & Mark on Damage allowing Stealth users to become marked occasionally
• Late-Joiners can now properly melee a Brute
• Fixed a bug with throwing Mysticals while on a rope causing the player to re-throw the rope
• Fixed bug with Gifting booster not allowing to gift to certain players
• Fixed mystical throwing issue with alternate control scheme
• Fixed a bug where the host was unable to start custom games when clients were in a submenu
• Fixed a bug that prevented the Wrath of El Dorado from damaging enemies when the owner dies

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